worst thing you can hear, after coming home from a thorough bookstore plundering.
"i'm glad you're back! listen, you need to get this book..."
no one belongs here more than you (miranda july)
"i'm glad you're back! listen, you need to get this book..."
Mike Figgis recently released a short book called Digital Filmmaking which I just read, it's quite excellent. I haven't done a lot of digital filmmaking myself, although my last film was shot digitally (supervising the final edits now). I wish I had read this book two years ago when I shot the film. Figgis is a real artist amongst beasts. But it's a real no-bullshit book too, no touchy-feely artist stuff, just "here's some good advice about digital filmmaking" — no-nonsense advice and a general overview of why digital video is worth using, how it differs from film, etc. Figgis is best known for the feature film Leaving Las Vegas, for which he received two Academy Award nominations, but in recent years he's become a digital convert, since he quickly grew sick of Hollywood. the great advantage of video, as Figgis points out, is that it allows you to do things professionally yet cheaply. the fact of filmmaking is that the less money you need, the less you need to raise, and maybe you can even bankroll the film yourself. The advantages of paying for your film out-of-pocket are manifold, but Figgis points out the main one, control:
There are many ways to finance a film. The conventional way is to raise a lot of money, shoot on some form of film, probably 35mm, and with the kind of equipment that requires shooting over a period of five or six weeks. The minute you have committed yourself to spending that much money on the equipment and format of the film, you are dealing with people who are giving a disproportionate amount of money to what, at this point, is an abstract idea — a script. You've crossed into a territory where you are inviting them to comment on the script, because it's their money. Therefore they feel they have a right to control elements of the film and that their taste should influence the story. Which is a disaster, because it's never been proved that the fact that you have money means that you have taste, or any concept of the way film works. (47)
"Being creative is about why we're here. The primary directive of existence must be growth. The moment that stops, we die. Either physically, intellectually or spiritually." Souder draws an analogy with water. "Running water promotes life, stagnant water suffocates it. We can continue to grow by being like running water, through experience and assimilation of new things. By going where we haven't gone before. That could be the execution of an ad, finding a new way home from work, or selling everything you have to live with an isolated tribe on a remote tributary on the Amazon for three years. Because the more things we see, the more things we taste, the more things we try, the more accurate our personal model of the universe is, and the closer we get to ultimate truth."